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	<title>Drilian's House of Game Development &#187; personal</title>
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	<link>http://drilian.com</link>
	<description>Infrequently-updated ramblings about game development projects, ideas, and techniques</description>
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		<title>New Look, New Journal, New Posts</title>
		<link>http://drilian.com/2008/11/25/new-look-new-journal-new-posts/</link>
		<comments>http://drilian.com/2008/11/25/new-look-new-journal-new-posts/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 23:51:12 +0000</pubDate>
		<dc:creator>Drilian</dc:creator>
				<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://drilian.com/?p=182</guid>
		<description><![CDATA[I&#8217;m slowly combining my two journal spaces &#8211; one of which I barely used (formerly drilsej.com, which now just redirects here), and one of which I slightly-more-than-barely used (my gamedev.net dev journal, on which I will likely still mirror any game development-specific postings).  This is all funnelling into a brand new domain, drilian.com.  This very [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m slowly combining my two journal spaces &#8211; one of which I barely used (formerly <a href="http://drilsej.com">drilsej.com</a>, which now just redirects here), and one of which I slightly-more-than-barely used (<a href="http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=339903">my gamedev.net dev journal</a>, on which I will likely still mirror any game development-specific postings).  This is all funnelling into a brand new domain, drilian.com.  This very site!</p>
<p>There are a few reasons for this:</p>
<ol>
<li>While I really like posting on <a href="http://gamedev.net">gamedev.net</a> and its journal space, there are some things I really dislike about it (for instance, when I stop posting for 6 months, my dev journal becomes an empty desert wasteland, which can be considered annoying.  Who wants to visit a blog frontpage and see no posts?).</li>
<li>I never really used my main webpage (that I&#8217;ve had for 10 years now) for anything except occasionally posting projects that I&#8217;ve worked on.  I&#8217;ve merged that stuff onto this page &#8211; it&#8217;s all now in the same place as my journal.</li>
<li>Not that I post a lot of personal information (for instance, my wife constantly laments that there are no mentions of her on any of my webpages &#8211; and hey, now there is!), but I always felt a little weird posting non-development posts on gamedev&#8217;s journal space.  Now I can generally post whatever I feel like posting and not feel all weirded out.</li>
</ol>
<p>Likely there are other reasons I&#8217;m not thinking of, but that&#8217;s okay.</p>
<p>I&#8217;m certainly not going to promise updates of any frequency, sadly, as my work (and, I&#8217;ll be honest, gaming) schedule has prevented me from doing a whole lot of spare-time development recently (where recently is somewhere in the 6-month range.  Note that the previous post is from MAY).  However, I am going to (slightly) formalize my post format a bit.  Mostly, I&#8217;m going to start using article titles that actually reflect the post subject instead of a hideous mass of puns.  This all comes complete with my &#8220;no trans fats&#8221; guarantee.</p>
<p>Hopefully, for those of you who have read my gamedev.net journal, and for those who watched drilsej.com (did anyone?), and for those who are new, you&#8217;ll all find something of interest here.  And hopefully I&#8217;ll have interesting stuff to post for the forseeable future!</p>
<p>Welcome to drilian.com.  Enjoy!</p>
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		<title>One Year Later</title>
		<link>http://drilian.com/2008/02/11/one-year-later/</link>
		<comments>http://drilian.com/2008/02/11/one-year-later/#comments</comments>
		<pubDate>Mon, 11 Feb 2008 09:52:20 +0000</pubDate>
		<dc:creator>Drilian</dc:creator>
				<category><![CDATA[DrilNES]]></category>
		<category><![CDATA[Mop of Destiny]]></category>
		<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://drilian.com/?p=146</guid>
		<description><![CDATA[It&#8217;s done! Finally, after over a year since its completion, Mop of Destiny gets its own webpage! I had a really difficult time trying to figure out what the webpage should even look like, so I just kept putting it off, until last night when I was almost asleep, I had that &#8220;eureka!&#8221; moment immediately [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s done!  Finally, after over a year since its completion, Mop of Destiny <a href="http://mopofdestiny.com/">gets its own webpage</a>!</p>
<p>I had a really difficult time trying to figure out what the webpage should even look like, so I just kept putting it off, until last night when I was almost asleep, I had that &#8220;eureka!&#8221; moment immediately before dozing off. Luckily, I remembered my idea in the morning!</p>
<p>Also <a href="http://drilsej.com/drilnes/">DrilNES 1.10</a> is released. I fixed up a few very minor emulation issues, added support for all of the 6502&#8242;s &#8220;undocumented&#8221; opcodes (i.e. the opcodes that just happen to work even though they&#8217;re really not supposed to), and modified the display a bit.</p>
<p>Now you can even make it look like a crappy old TV, if you choose!  For, uh..nostalgia&#8217;s sake.</p>
<p>Enjoy!</p>
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		<title>Seriously, I Was Bored</title>
		<link>http://drilian.com/2007/12/29/seriously-i-was-bored/</link>
		<comments>http://drilian.com/2007/12/29/seriously-i-was-bored/#comments</comments>
		<pubDate>Sun, 30 Dec 2007 07:48:05 +0000</pubDate>
		<dc:creator>Drilian</dc:creator>
				<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://drilian.com/?p=139</guid>
		<description><![CDATA[No real dev updates. I&#8217;m still working on the behind-the scenes stuff. I got a bit bogged down with the asset management &#8211; turns out, handling on-the-fly asset streaming on the 360 using XNA is a tricky proposition, due to the garbage collection (which triggers every megabyte or so of allocation, grinding everything to a [...]]]></description>
			<content:encoded><![CDATA[<p>No real dev updates. I&#8217;m still working on the behind-the scenes stuff. I got a bit bogged down with the asset management &#8211; turns out, handling on-the-fly asset streaming on the 360 using XNA is a tricky proposition, due to the garbage collection (which triggers every megabyte or so of allocation, grinding everything to a halt if your heap is too complex) and the XNA content management system (you can&#8217;t dynamically unload any given individual component &#8211; it&#8217;s all or nothing).</p>
<p>Because it&#8217;s been rather frustrating, I didn&#8217;t feel like coding tonight.</p>
<p>Instead, I did some image editing based on a dumb idea I had.</p>
<p style="text-align: center;"><a href="http://deadlyredcube.com/journal/BigDaaaaaaaaa.jpg"><img src="http://deadlyredcube.com/journal/BigDaaaaaaaaas.jpg" alt="" /></a><br />
<small>Click to enlarge</small></p>
<p>That&#8217;s all.</p>
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		<title>Pumpkins: Great For Pie, Great For Faces</title>
		<link>http://drilian.com/2007/10/29/pumpkins-great-for-pie-great-for-faces/</link>
		<comments>http://drilian.com/2007/10/29/pumpkins-great-for-pie-great-for-faces/#comments</comments>
		<pubDate>Tue, 30 Oct 2007 07:53:15 +0000</pubDate>
		<dc:creator>Drilian</dc:creator>
				<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://drilian.com/?p=133</guid>
		<description><![CDATA[I haven&#8217;t had time to do any more work on my project the last couple days, but I did have time to carve some faces on some pumpkins. My wife requested that the rounded one be a happy face, so I got to make some sort of surprised &#8220;OMGWTFBBQ&#8221; face on the second. Click to [...]]]></description>
			<content:encoded><![CDATA[<p>I haven&#8217;t had time to do any more work on my project the last couple days, but I did have time to carve some faces on some pumpkins. My wife requested that the rounded one be a happy face, so I got to make some sort of surprised &#8220;OMGWTFBBQ&#8221; face on the second.</p>
<p style="text-align: center;"><a href="http://deadlyredcube.com/journal/HappyPumpkin.jpg"><img src="http://deadlyredcube.com/journal/HappyPumpkins.jpg" alt="" /></a><a href="http://deadlyredcube.com/journal/ScaredPumpkin.jpg"><img src="http://deadlyredcube.com/journal/ScaredPumpkins.jpg" alt="" /></a><br />
<small>Click to enlarge</small></p>
<p>kekeke</p>
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