Look Behind You!
Level 1 has backgrounds. Level 2 tomorrow.
…too tired to say anything interesting.
Level 1 has backgrounds. Level 2 tomorrow.
…too tired to say anything interesting.
15 days left. The gameplay is done and in “test” (a bunch of friends are playing through it). Thus, I had that terrifying moment where you send out your creation to the world and hope that it works.
…then someone reports that there’s a serious bug which you quickly fix.
That’s how it goes.
And now, TO THE WAYBACK MACHINE!
So, the Four Elements V contest was announced in June. The rules are simple: Create a game, include the four elements:
Have it done by November 30th.
That said, I thought “well, those elements sound hard, screw that.” And I went along my merry way. Sometimes after that, I moved cross country and started a new job. But I had been watching the forums, and I noticed a few things:
Everyone seemed to go “I can do that! I’m making a…” followed either by “RPG” or “Strategy/Simulation game.” I began to think about what I could do that would be DIFFERENT from anything else in the competiton. It took a week or so before I came up with an idea, but I did:
Mop of Destiny: Lead the Palace of Westminster’s Caretaker, Jack Scroggins, on an epic battle against the advancing armies of The Shadow. It’s essentially a 2D action/platformer, along the lines of the original Castlevania games.