JoshJers' Ramblings

Infrequently-updated blog about software development, game development, and music

Concept of Destiny

So, the Four Elements V contest was announced in June. The rules are simple: Create a game, include the four elements:

  • Europe
  • Emblem
  • Economy
  • Emotion

Have it done by November 30th.

That said, I thought “well, those elements sound hard, screw that.” And I went along my merry way. Sometimes after that, I moved cross country and started a new job. But I had been watching the forums, and I noticed a few things:

Everyone seemed to go “I can do that! I’m making a…” followed either by “RPG” or “Strategy/Simulation game.” I began to think about what I could do that would be DIFFERENT from anything else in the competiton. It took a week or so before I came up with an idea, but I did:

Mop of Destiny: Lead the Palace of Westminster’s Caretaker, Jack Scroggins, on an epic battle against the advancing armies of The Shadow. It’s essentially a 2D action/platformer, along the lines of the original Castlevania games.