Valve recently announced that Procyon is in the most-recent batch of titles to be given the green light for release on Steam! This is super-exciting news!
There are a few things that I want to add to Procyon before it’s ready for general Steam release: achievements, proper leaderboards, steam overlay support, etc. Basically, all of the steam features that make sense.
It’ll be a bit before it gets done, as we’re working on putting the finishing touches on Infamous: Second Son at work, so I’m a little dead by the time I get home at the moment. But once we’ve shipped, I’ll likely have the time and energy to get Procyon rolling out onto Steam.
Yeaaaaaaaah!
Hey Drillian, I know I’m SUPER late to this party but I just want to thank you for all of the posts here. I’ve just graduated from college with a degree in Simulation and Game Development but I’m still learning more each day. I’ve been reading your posts and I want to thank you for helping me better understand some of the different aspects of coding and design. Not sure if you will ever read this but please feel free to visit my site and I would welcome any advice or critiques you are willing to provide. Again thank you and I hope to see more of your work. P.S. Big fan of Infamous: Second Son, great job to everyone involved!