Is this thing on?
Wow.
So apparently I forgot how to update my blog for over a year, making the previous post’s title even more accurate than it should have been.
What’s been going on, you ask? I’ll tell you.
- I’ve switched jobs! Now I’m working at Sucker Punch Productions as a coder (working mostly on missions and the like). It’s a totally fantastic place to work. If you look ever-so-slightly close, you can find my name in the Infamous 2 credits 🙂
- I’ve entered Procyon into DreamBuildPlay and this year’s PAX 10 (no love from the judges, though)
- I’ve been lazy about updating my blog!
- And I’ve updated the holy craps out of Procyon!
- Entirely new enemies (and enemy art)
- New levels
- Updated special effects
- A new level
- All sorts of new craziness
Okay, the list isn’t as long as last post’s, but I have been busy. Some new videos:
Hopefully I’ll update a bit more often than once per year. Sorry for the radio silence. I have a lot of things that I could write about, if only I’d take the time to do so.
Glad to see you making some progress. Procyon is looking pretty sweet! 😀
My goodness man! finally an update!
No vid of the new level?
This game is looking freakin awesome!
Great videos. I love the soundtrack, as it’s very fitting for the ambiance, and your use of bright colors against the black background looks great too. I’m looking forward to seeing how this turns out.
You should back on the track man,
The project is visually stunning, and deserve a finished state, even if it’s only 3 levels.
Take some time to bring it back! 😉
(or link your new project(s) if any)